Game is done!(?)


The game is released into the void, hopefully attracting somebody, perhaps getting played, perhaps getting married and having children. Who knows? Not me. I know nothing.

I also don't know why it took me so long. There were long stretches where I didn't touch the game at all. What I did do was learning web programming things that were eventually needed for work, keeping myself somewhat fit and putting 120 hours in Assassin's Creed Odyssey. That counts for something, right? No? OK.

Three levels are complete. In the end there are no extra powers but I do like the look and behavior of the bosses. I forced myself to compose music again which is in itself satisfying.

Still have to work in touch controls and perhaps make a native mobile version supported with Unity ads. Not because I think I will earn money with it but because I am interested in how it works. That was the whole point of the project from the beginning.

Have fun! But not too much! The game is short, so you can't have too much fun anyway.

Files

AyumisLittleAdventureWeb.zip Play in browser
Jun 11, 2022

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